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- 13 Comments
carmo55@lemmy.zipto
Linux@lemmy.ml•Just picked up a PC, curious what distro I should pick
8·9 days agoI think CachyOS is very nice - it’s as simple to setup as Bazzite for gaming but you don’t have to virtualize software that doesn’t come as a flatpak so it’s more flexible. As another commenter said, btrfs gives a really nice safety margin. The only prpblem is that Arch-based distros like Cachy should be updated quite frequently(I wouldn’t go longer than two weeks) so its not good for secondary PCs you interact with infrequently.
Why is adoption a thing in this way though? People compare AUR to github which seems very apt, but on Github no-one can come and take over the URL of an abandoned repo for rhemselves, if someone wants to start maintaining and the old owner is MIA, they have to make a fork. Why doesn’t AUR work the same way but instead allows anyone to take over any abandoned project with no checks?
R wins again! I’m grateful every time i write the vector 1:n
carmo55@lemmy.zipto
Technology@lemmy.world•Slopaganda: Coordinated network of inauthentic YouTube channels are pushing secession to Canadians at Alberta and even U.S. annexation.English
4·5 months agoBefore trump 2 electric boogaloo this was one of my biggest dreams…
carmo55@lemmy.zipto
Jellyfin: The Free Software Media System@lemmy.ml•Docker vs ... not?English
26·5 months agoI just use docker compose for everything, i like how everything pertaining to a service can be contained within a single directory and there’s minimal file permission management. Also lots of services need their own databases which might conflict on system installs.
The flag -y refreshes the package list (like apt update). For some reason, you use the flag -yy to force it to clear the whole package list and redownload everything.
To allow package downgrades when upgrading you use -uu.
These are very commonly suggested fixes to arch package management problems, for example when you leave your arch install to suit for too long, it will be impossible to update it because of dependency problems. So you google it and people are saying to run “pacman -SSyyuu” or other such commands.
Those additional options should be their own flags, command line flags should be idempotent (it should flip a switch on, doing it multiple times shouldn’t change anything).
Pacman flags not being idempotent (-SS, yy, uu and such existing) is so unbelievably horrible that I can’t use arch just because of it.
carmo55@lemmy.zipto
Linux@lemmy.ml•Is the FOSS world in danger of a corporate takeover, thanks to pushover licenses?
3·10 months agoA company can throw so much manpower at the project that by adding more features and marketing the proprietary fork heavily (Extend) users start moving from the free fork to the proprietary one, and when the users are gone, the devs leave also. We end up with the original project dead(Extinguish).
What DAW are you planning to use?
carmo55@lemmy.zipto
Games@sh.itjust.works•Hollow Knight: Silksong devs address difficulty concerns: “You have choices”English
22·1 year agoA game developer can have massive blind spots about their game, feedback can elevate the artist’s vision if responded to critically.
carmo55@lemmy.zipto
Games@sh.itjust.works•Hollow Knight: Silksong devs address difficulty concerns: “You have choices”English
9·1 year agoAre tedium and difficulty the same thing?
carmo55@lemmy.zipto
Games@sh.itjust.works•Hollow Knight: Silksong devs address difficulty concerns: “You have choices”English
14·1 year agoDifficulty and fun are orthogonal, one doesn’t exclude the other. Look at something like Celeste, it gets brutally difficult in farewell but never feels unfair.
A difficult game should motivate the player to get better, and that can happen while still remaining a fun experience. Nine Sols has a difficult combat system, but the combat feels fluid and fast-paced. Learning how to parry an enemy’s attacks and get in counter hits feels amazing, also you get lots of meaningful upgrades and rewards from everywhere.
Meanwhile in silksong you have a character with insane horizontal movement, then you repeatedly get pushed through narrow vertical platforming sections with flying enemies above, spikes on the sides. Killing a bell guy by agonizingly hitting them 1 hit at a time before they dash away out of reach again is not a fun combat paradigm and doesn’t create the power fantasy Hollow Knight excelled at.
The boss fights and >!Mt.Fay!< are fantastic but exploring the map just feels frustrating, especially when 90% of zones don’t drop any rosaries.



I’ve installed one TUI app through brew (spicetify) and it seemed perfectly cromulent.