

Negative I am a meat popsicle.


Negative I am a meat popsicle.


Open AI’s core business is lying to inflate their stock price. This tracks.


It’s literally a generic word for video call.
They might have registered it but in the EU it’s not enforceable in the context of video calls.
If Microsoft tries to defend it in that context they could lose it in all contexts.


Probably not an enforceable trademark in France.


I’m not sure that works. There were 20 shillings to the pound.
So £0.75 a week.
This inflation calculator:
https://www.bankofengland.co.uk/monetary-policy/inflation/inflation-calculator
£75 in 1843 is equivalent to £8,310.96
So 15s then is equivalent to £83.11 a week, £4321.72 a year.
40 hour week (which is implied to be too low). ~£2.08 an hour
So if he worked over 40 hours you’re talking a sub £2/hour wage. Around $2.70 in US money.
I suspect the stat relies on converting to dollars before applying inflation as GBP to USD was about 1 to 5 then instead of about 1 to 1.33
It’s fun but I wouldn’t want to denigrate Dickens by saying he got poverty wrong to make a political point.


Because Biden paid them with grants to build in the US. It’s that simple.
Beyond that there’s stability and the likelihood of not being invaded or facing natural disasters.
There’s meant to be government, legal, and financial institution stability too.
As well as intellectual property defense, trade secrets and NDAs.
Material supplies are meant to be stable too.
When you’re investing in something as specialised as chip manufacturing, labour is a fraction of your concern. Both short and long term.


If you want a market solution to correct this, it should cost more money to submit frivolous patents.
Or simply rate limit the number of parents a company can submit if they have a lot of failed applications.
Sorry, you’ve wasted our time with 3 failed applications this month, no more applications until next month.
You have to re-render vector graphics when you zoom in. Otherwise they have the same pixels stored in memory as when they were first opened.
You are always viewing a bitmap image because you have a bitmap display and it makes sense they don’t load a full size cursor into memory to get rendered.
I’d be curious as to if they’ve rendered a full size image to sit in memory, or re-render the vector image directly as it grows.
Given the way games work re-rendering would be trivial for any computer running KDE so I’d take that bet.