Very happy they worked on this feature. I done my fair share of shaking when waiting to start meetings and it looks blurry. Will look forward for this update.
Caveman
- 2 Posts
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I only tried it on 2 phones, work both times both ways.
Imagine if we could have a 3phase kettle with 3x32A for 22kW. It would in theory boil 1L in 15s.
Microwave is usually 900W while a Non-US kettle can do 3000W on a standard 240V 16A connection so it boils water more than 3x faster.
Very convenient for serving tea and instant coffee and also useful for cooking potatoes, veggies, rice, pasta by boiling water first before pouring it into a pot for a quick start.
Caveman@lemmy.worldto
Linux@lemmy.ml•Are there any other display servers aside from Wayland and X11 with its forks?
0·24 days agoBecause they have issues because of their specific setup/hardware/software. I don’t so I like it, it has more features.
Revanced autoskips all of those sponsor/ad segments.
Marginal value of money at 10T is almost zero.
Caveman@lemmy.worldto
Games@sh.itjust.works•What's the rarest Steam achievement you got?English
3·1 month agoNapoleon Total War. Not sure if I was achievement hunting or not but it sounds fun.

I use Claude/Codex, if it finds a thingy that’s reusable it’ll use it but it’ll never create it or ask if it should be created in my experience. I find that it doesn’t create new components but just replicates the existing one.
Within same file is a different story though, it does write helper functions to share logic which is proper.
I never understand why you wouldn’t want to read the code. I prevent a massive amount of correct slop by just skimming. The LLM will 10 times out of 10 never ask “this code will be a massive duplication of exact same behavior, do you want to refractor it?” because it’s trained to finish a task without asking if possible.
Uncle Bob now writes code for his tests instead of tests for his code. I know it’s TDD but it always seemed backwards to me.
Unit tests for logic, integration tests for outside apis, e2e for features is the sweet spot IMO.
Caveman@lemmy.worldto
Linux@lemmy.world•Linus Torvalds reaffirms that Linux is not "Anti-AI" & not a "Social Warrior" projectEnglish
2·2 months agoWith great power comes great responsibility
To be fair, if your video editor doesn’t support webp in 2026 it has to at least suck a little bit.
Is this a very niche copypasta that I’m unaware of?
Obviously be mad at whoever responded to a request without accept webp in it with a webp or didn’t provide an alternative. Nothing wrong with supporting webp with a fallback
Caveman@lemmy.worldto
Programmer Humor@programming.dev•It's just C with two plus signs, how hard could it be?
3·2 months agoI mean, gdscript in godot is very nice and convenient. It offloads a lot of the heavy labor to the engine already and is very well optimised. If you need more speed and type safety C# is the logical next step. C# is very convenient and easy to pick up if you already know Typescript for being a strict language.
Also the guy’s criticism of C++ is basically that nothing is bundled in and keeping libraries compatible with each other is a PhD level activity. The packages are also allowed to fuck with your code with macros, preprocessing directives etc. on top of being written in a non-compatible standard where they only provide a compiled binary with an ABI instead of giving you the source. Updating dependencies becomes a massive pain also because of the same reason since it can so easily break everything without any reasonable stack trace. You might say “Ok whatever, I’ll just preprocess my C++ and rename all by variables” but dependencies can also break other dependencies with macros so there’s no escape. One dep updates, another one breaks in an 100% unrelated part of the program.
But for a reasonably sized project where C++ dependencies are already handled by Godot it’s not that bad. Especially if you’re the only developer or have at least good codebase standards on what parts of C++ you will use. I’ve personally not had any issues programming in C++ but that’s probably because I’ve never done anything at any scale whatsoever.
I don’t have a strong opinion on lower level languages since I work in garbage collected languages but I’ve heard good things about Zig, heard Rust in slow-mo development with a steep learning curve but very robust, C is nice and simple but lacks modern features.
TL;DR C++ devs would kill to get something like cargo in Rust, not because it’s a package manager but because it’s a standard for sharing code and managing compatability. If that’s not an issue for you C++ is a solid language like any other.
Caveman@lemmy.worldto
Programmer Humor@programming.dev•It's just C with two plus signs, how hard could it be?
33·2 months agoI watched an hour long video on why C++ sucks. I thought it wouldn’t be too hard to pick up since I can program well in probably 7 languages. I was wrong, now I’m convinced C++ is a dumpster fire and needs to die and I’ll never get a job in it unless someone holds a gun to my kid.
I started because I heard it’s good for programming which turned out to be true. Initially stayed because it was customizable but had windows for games. Now just Linux because it’s better for everything I do. I think now people switching to Linux mostly do it because Linux is just better except for niche programs.
Caveman@lemmy.worldto
Linux@lemmy.ml•A replacement for dolphin that can look just as pretty?
1·2 months agoKDE has been stable recently unless you’re on some rolling release.






We’re actually getting close to that