Please do not perceive me.

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Joined 3 years ago
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Cake day: June 8th, 2023

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  • RetroArch has the old-school Linux problem of “all the functionality you need, plus all the functionality anyone might ever need, plus all the functionality that no-one needs, all arranged seemingly at random in dozens of menus”

    This definitely does happen sometimes, especially these days, but this is explicitly opposite to old-school Linux design principles. A program should do one thing, it should do it well, and it should be able to be plugged in to other processes in order to accomplish whatever this single-purpose program accomplishes. If you want it to do something else, go get/write a different package to do something different. This is actually explicitly stated in the “Unix Philosophy” papers by Ken Thompson, Dennis Ritchie, et al.


  • Cogmind is my favorite game that I’m absolutely garbage at, I’ve been following the development cycle of it for probably over 10 years now and it’s a huge component of why I love roguelikes as much as I do.

    But fuck me that game is hard. I have a fairly comprehensive, wide and deep pool of knowledge about a semi-majority of the content in the game, but… I just can’t stay alive. The attrition kills me, every time, I don’t think I’ve ever made it past -06 or so on my best run. Pro advice always consists of “Oh just don’t get into fights” but that’s a lot easier said than done when you’ve got half a dozen swarmers on your tail that are faster than you are, are all busy calling backup, and are peppering you with 18 shots a round as you fruitlessly attempt to seek cover.

    Anyway, yeah, great game. Love it to death. I’m real bad at it. It seems like probably most people are real bad at it, and there are just a couple of mega wizards that make the game look easy in ways that are incomprehensible to the rest of us. Especially doing things like wheel or leg builds, in my experience that’s just slow suicide that is locked in the moment you decide to commit to it, they’re just outright too slow to manage. I find that this is a game where you have to be faster than your opponents, no matter what, it is a hard requirement of survival - therefore, I do not survive unless I equip flight units. So I equip flight units and then I can’t carry anything because their carry weight smokes dong, so I die to attrition because I get my parts shot off and don’t have backups. So I get frustrated and do a legs build that’s strapped down with four shotguns and then I die to active combat because I can’t escape anyone.

    Point being, if you’re any good at Cogmind, I’d love some pointers or some advice on how you play. I’ve dabbled in this game for nearly a decade and I’m tired of being so straight up bad at it. I feel like I’ve been misunderstanding some fundamental principle of how you’re supposed to play the game, and reading pro guides on the internet hasn’t really filled me in on much other than a) try to avoid fights when possible (okay, fair, but this definitely isn’t always possible) and b) other people always seem to find cooler loot more consistently than I do. Guides will start off right out of the gate like “okay, first thing’s first, find a datajack and some hackware and get some flight” and I’m like, brother, I’m in -07 and I’ve found one datajack and two flight units in the whole game so far. You want a [Lgt. Assault Rifle]? I got those. Not much else.












  • 5-10 years ago, you could be pretty sure this was a thing that actually needed checked, since the post about the clutch safety switch was posted by a real person who presumably had the same problem as you and fixed it with this method.

    Now, there’s no way to know if that’s actually the case, or if “clutch safety switch” is just a likely string of words to feed someone who is having car trouble. You might get lucky, or you might get sent on eight consecutive goose chases because an LLM fundamentally doesn’t know what factual knowledge is, it only knows how to reorder and regurgitate things that other people have said in other contexts.




  • It’s not.

    You have an account on a server (instance). That server has an administrator. I have an account on a different server, which has a different administrator. We can speak to each other in the middle from these two separate servers, via federation protocols.

    The administrator(s) on your server are loud and proud authoritarians and frequently silence any discussion of general resistance, among other topics that they don’t like. This is not a personal failure on your part; there’s not much way to know about it except to be told or to inspect the mod logs yourself. Now that you’ve been told, though, you have the opportunity to move to a server that actually respects your right to speak on the internet.

    Or you may elect to stay on LW and be banned or censored without warning, and be lightly associated with auth-left idiots for anyone who knows what the LW admins are like. That is a choice that can be made.

    If you are going to make a move, I’ll warn you that .ml is known for similar. Just about most anywhere else is hosted by sane people, frequently as independent projects, even more frequently as a direct response to LW and ML’s dumbfuckery.


  • Unironically, yes. The brain is really weird about a lot of shit. It’s not that difficult to make it believe something if you’re committed.

    I got involved in this around a decade ago learning a bunch of “brain hacking” stuff. Can confirm, it is real. Can’t say it’s something I’d recommend to the average person, though. It’s a fast track to some major instability if you aren’t used to playing around with your own thought processes in detail.