I just cheat to make my carry weight huge when I play skryim or fallout. I am not going to be wasting time fucking around with an inventory limit. It’s stupid.
Being able to carry around 15 swords and 3 suits of armor is already breaking immersion. Drawing the line at 300lbs or whatever it is by default with no account for the bulk of the items you’re carrying is just weird. Either be realistic about carrying things or don’t.
A game is defined by its restrictions, otherwise it’s not a game. It doesn’t need to be realistic, it just needs to have something where at some point you must make a strategic choice.
The strategic choices should be about making the game fun and interesting. Not more tedious. All the carry weight limit is doing is making it take more trips to clear a dungeon, it doesn’t add challenge to the game, it’s just boring.
Every time I play Skyrim:
“You are carrying too much to be able to run”
Inventory:
Me: But I might need those later.
I just cheat to make my carry weight huge when I play skryim or fallout. I am not going to be wasting time fucking around with an inventory limit. It’s stupid.
One might argue it’s immersion
Being able to carry around 15 swords and 3 suits of armor is already breaking immersion. Drawing the line at 300lbs or whatever it is by default with no account for the bulk of the items you’re carrying is just weird. Either be realistic about carrying things or don’t.
Fair enough
A game is defined by its restrictions, otherwise it’s not a game. It doesn’t need to be realistic, it just needs to have something where at some point you must make a strategic choice.
The strategic choices should be about making the game fun and interesting. Not more tedious. All the carry weight limit is doing is making it take more trips to clear a dungeon, it doesn’t add challenge to the game, it’s just boring.